Week 1: I made a Spanish Courtyard in Unreal while using the modeling tools to create procedural blueprints to piece the kit pieces together. The windows and doors and textures were downloaded from Quixel Bridge.
Week 2: I downloaded the scene from my assignment, Uppercut Games: City of Brass, and lit them using the sky box and made a morning and night scene.
Week 3: I made an island in Unreal Engine. I played with the water mechanics and built up an island using the landscape brushes. The textures are from Quixel Bridge.
Week 4: I made fire using Niagra particles and piecing them together with their nodes and materials. The scene assets are from Quixel Bridge.
Week 4: I made fire in Niagra in Unreal Engine 5. The assets for window dressing are downloads from Quixel Bridge.