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Environment Art Class

Learning Trim and Tiling texturing workflow. Building a room from the ground up.

Inside View of Room Blockout

Inside View of Room Blockout

Inside View with Furniture Blocks

Inside View with Furniture Blocks

Inside View with Lighting Block Blueprints

Inside View with Lighting Block Blueprints

Inside View with Temporary Texture place holders

Inside View with Temporary Texture place holders

Outside View Blockout of Room

Outside View Blockout of Room

Outside View with Furniture Blocks

Outside View with Furniture Blocks

Outside View with Lighting Block Blueprints

Outside View with Lighting Block Blueprints

Outside View with Temporary Texture stand ins

Outside View with Temporary Texture stand ins

Inside Shot with props chosen from Quixel Bridge

Inside Shot with props chosen from Quixel Bridge

Outside Shot with props from Quixel Bridge

Outside Shot with props from Quixel Bridge

Inside Shot with Furniture Built

Inside Shot with Furniture Built

Outside Shot with Furniture Built

Outside Shot with Furniture Built

Example Material Instancing with and without switches

Example Material Instancing with and without switches

Inside Shot of Structural Texture

Inside Shot of Structural Texture

Outside Shot of structural texture

Outside Shot of structural texture

Closeup of cloth texture for carpeting

Closeup of cloth texture for carpeting

Demo Decals I learned to use.

Demo Decals I learned to use.

Inside shot of structural UVs corrected and textured

Inside shot of structural UVs corrected and textured

Outside Shot of structure UVed and textured.

Outside Shot of structure UVed and textured.

Inside shot of furnishings with proper Uvs and some texturing.

Inside shot of furnishings with proper Uvs and some texturing.

Outside shot of furnishings with proper UVs and some texturing.

Outside shot of furnishings with proper UVs and some texturing.

Inside View of furniture fully textured

Inside View of furniture fully textured

Outside View of furniture fully textured.

Outside View of furniture fully textured.

Inside Shot without a Postprocess Volume

Inside Shot without a Postprocess Volume

Inside Shot with a Postprocess Volume

Inside Shot with a Postprocess Volume

Inside Shot of completed scene

Inside Shot of completed scene

Outside Shot of completed scene

Outside Shot of completed scene